VCC was founded by Prof. Baoquan Chen in April, 2008. Cutting cross multiple disciplines such as computer graphics, computer vision, and visualization, the center researches on 3D scene acquisition and understanding, and visual analytics, with applications in urban planning and management, art and entertainment. Specifically, the center focuses on(1) acquisition and 3D modeling of large scale urban environments and (2) spatial data visualization.
The center has a world-class research team with many of the researchers receiving their higher education from overseas (U.S., Canada, and Europe). The center also enjoys close collaboration with leading universities and companies world-wide.In 2011, the center becomes a key laboratory of Shenzhen City, playing a role that brings together research, education, industry, and government, all related to 3D technology.
Since its inception, the center has pioneered the research on using mobile laser scanning technology to acquire city-wide 3D point cloud and achieving semi-automatic reconstruction of urban scenes. This would empower platforms such as Google Earth 3D or Microsoft Bing Maps 3D, and the likes. The center also works with the Department of Transportation, Shenzhen city, on detection of traffic anomaly by analyzing live taxi GPS trajectory in the city.
The center publishes in top venues in all of the graphics, vision, and visualization fields, such as ACM SIGGRAPH/SIGGRAPH Asia, IEEE ICCV,and IEEE Visualization. For details, please see our Research .





